| AGP Transfer Mode
3Dlabs didn't seem to follow normal conventions in
implementing AGP capabilities in the Permedia3.
Officially, the Permedia3 fully supports the AGP2X
transfer mode with sidebanding. However, in Win98, both
PCIList and PowerStrip (both from Entech
Taiwan) reported that the Permedia3 supported only
AGP1X transfer mode and also stated that the Permedia3
wasn't using AGP at all!

Win98 PCIList 2.10 Diagnostic Report

Win98 PowerStrip 2.69 Diagnostic Report
In Windows 2000, PowerStrip reported pretty much the
same except that the Permedia3 was actually using sideband
addressing even though the card has been reported not to
support AGP2X. In addition, PowerStrip couldn't even
confirm that the card was even using AGP transfers at all.

Win2k PowerStrip 2.69 Diagnostic Report
3Dlabs' Jean Salvati informed me that while the Permedia3
supports AGP 2X, they encountered some compatibility problems with
certain chipsets and/or motherboards. Hence, 3Dlabs decided to set
the Permedia3 Create! to use only the AGP 1X mode. However, he
said that 3Dlabs benchmarked the Permedia3 Create! and found no
performance deficit because the bottlenecks were found to be the
setup speed and the textured fillrate and not the AGP bus speed. I
guess this is because of the Virtual Texture Engine (which saves bandwidth on the AGP
bus).
As you have seen in the benchmarks, the Virtual Texture
engine really helped improve the texture rendering speed,
which is a sign that AGP transfers are much more
efficient. However, the benchmarks also showed that when
textures used were very large (32MB+), the Virtual Texture
engine failed to perform. Hence, it's disappointing that
the Permedia3 cannot run at AGP 2X. I'm quite sure we
would all see even better texture rendering speed if the
Permedia3 ran at AGP 2X.
I tried asking Jean for the registry entries that would
allow us to force the Permedia3 to use AGP 2X since he
only stated that the compatibility problem was only with
certain chipsets. However, he encouraged me not to
even try to experiment with it. I guess that compatibility
problem is more extensive than 3Dlabs would admit. As
such, one wonders why they so boldly claim AGP 2X support
in their specs sheet. :)
Odds & Ends
There's nothing much left to say about the Permedia3
Create!, so let's just check out the rest of the pictures
that I have taken of the Permedia3 Create!.
Here are two pictures of the mysterious jumper
settings. Of course, the jumper pins are not there but it
makes me wonder why they even bother adding them if there
was no use for them at all...

The picture below (left) is of the Permedia3 Create!'s
BIOS chip. Looks like another SST chip.

And on the right, of course, is the Permedia3 Create!'s
oscillator (clock crystal).
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