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NVIDIA
INTRODUCES GEFORCE3 - BREAKS NEW GROUND IN THE QUEST FOR REAL-TIME
CINEMATIC GRAPHICS
Industry's Most Advanced GPU to be Flagship
Graphics for Apple's Power Mac G4 Line
MACWORLD-TOKYO-FEBRUARY 22, 2001 - Providing the
catalyst for a new graphics revolution, NVIDIA® Corporation (Nasdaq:
NVDA) today introduced the world's most advanced graphics
processor, the GeForce3TM GPU for the Macintosh® platform at
Macworld Expo Tokyo 2001.
Powered by the new NVIDIA nfiniteFX(tm) engine the new GeForce3
GPU enables users to experience a rich, interactive environment.
3D scenes have ambiance with GeForce3 because objects appear photo
realistic and custom lighting heightens drama and emotion.
Characters and living creatures have organic behavior and unique
expressions-their personality emerges. Programmability and
performance are the catalysts for this graphics revolution.
"This announcement comes just one month after the first
NVIDIA-based Macintosh launch," stated Jen-Hsun Huang,
president and CEO of NVIDIA. "We are excited to have
the first public showing of GeForce3 at MacWorld Tokyo in Steve
Jobs' keynote address. The combination of our new
leading-edge technology with Apple's is going to send shock waves
throughout the Macintosh community."
"Apple is proud to be able to introduce the most powerful
graphics processing unit on the planet first on a Mac," said
Philip Schiller, Apple's vice-president of Worldwide Product
Marketing. "The all-new Power Mac G4 with Velocity
Engine, when combined with the incredible NVIDIA GeForce3 GPU,
delivers industry-leading computing and graphics performance to
Mac customers."
In addition, GeForce3 is:
- The first fully programmable GPU - the nfiniteFX(tm) Pixel
Shader processor and Vertex Shader processor give developers
the ability to program a virtually infinite number of special
effects and custom looks.
- The first high-resolution antialiasing (HRAA) GPU, featuring
NVIDIA's patented Quincunx AA mode, for high-resolution,
high-quality, high-performance multisampling capabilities.
- A platform for advanced transform and lighting features,
enabling more complex, visually exciting objects and scenes.
- OpenGL® 1.2 compatible.
- Available in 64MB DDR SDRAM configuration that supports both
the innovative Apple® Display Connector and the industry
standard VGA connection.
NVIDIA's nfiniteFX Engine:
The GeForce3 GPU's nfiniteFX engine gives developers the ability
to program a virtually infinite number of special effects and
custom looks. Instead of every developer choosing from the
same hard-coded palette of capabilities and ending up with a
generic look and feel, application developers can specify
personalized combinations of graphics operations and create an
unlimited list of their own effects. Two architectural
advancements enable the nfiniteFX engine's programmability and its
multitude of effects: Vertex Shaders and Pixel Shaders.
Injecting Personality and Ambiance via Vertex and Pixel
Shading Operations
Vertex Shaders inject personality into characters and
environments. Motion invades the entire scene, not just the
focal points. The vertex processing capabilities allow
characters to move and show facial emotion, materials to stretch,
and the scene to come alive. By customizing the skinning and
motion, developers can create an appropriate personality,
intensifying the impact of the visualization or animation.
Pixel Shaders create ambiance with materials and surfaces that
mimic reality. Amazingly realistic material effects replace
the artificial, computerized look with high-impact organic
surfaces. Characters now have facial hair and blemishes,
golf balls have dimples, a red chair gains a subtle leather look,
and wood exhibits texture and grain. By altering the
lighting and surface effects, artists are able to manipulate
colors, textures, or shapes and generate complex, realistic
scenes.
High Performance, High Resolution, High Quality
The Lightspeed Memory Architecture(tm) brings power to the
GeForce3, delivering earth-shattering performance and fluid motion
even for the most complex scenes. NVIDIA's new Quincunx
antialiasing (AA) mode, generates high performance samples at
nearly four-times the rate of the GeForce2 Ultra, while excellent
visual quality.
Rendering at high resolutions with high frame rates becomes the
standard with GeForce3, as its advances in pixel rendering and
memory efficiency break down the boundaries of frame buffer
bandwidth and enable high-resolution antialiasing (HRAA) for the
first time ever on the PC.
Sophisticated Processing Technology
The GeForce3 is the world's most advanced GPU with more than 57
million transistors and the ability to perform more than 800
billion operations per second and 76 billion floating point
operations per second (FLOPS). The GeForce3 GPU achieves an
astounding 3.2 billion antialiased samples per second fill
rate--more than four times the performance of the award-winning
GeForce2 Ultra and more than seven times the processing power of
any competitive consumer graphics product. As do all of the
GeForce family products, GeForce3 drives the most extreme
resolutions and color depths of up to 2048x1536x32.
Another key feature of GeForce3 is its high-definition video
processor (HDVP) that enables a variety of crystal-clear HDTV
solutions when combined with a mainstream CPU and a low-cost DTV
receiver. The HDVP allows mainstream high-performance
processors to support all 18 Advanced Television Standards
Committee (ATSC) formats with a simple, cost-effective DTV
receiver card.
Geforce3 graphics on the Power MacTM G4 will be available next
month as a configure-to-order (CTO) option at the Apple Store (www.apple.com)
and through Apple resellers.
About NVIDIA
NVIDIA Corporation (Nasdaq - NVDA), based in Santa Clara, CA., is
the global leader in advanced graphics and multimedia processing
technology or the consumer and professional computing markets. Its
2D, 3D, video and multimedia capabilities make NVIDIA one of the
premier semiconductor companies in the world. NVIDIA offers a wide
range of products and services, delivering superior performance
and crisp visual quality for PC-based applications such as
manufacturing, science, e-business, entertainment, and education.
Certain statements in this press release, including the
statements relating to the Company's performance expectations for
NVIDIA's family of products and expectations of continued revenue
growth, are forward-looking statements that are subject to risks
and uncertainties that could cause results to be materially
different than expectations. Such risks and uncertainties include,
but are not limited to, manufacturing and other delays relating to
new products, difficulties in the fabrication process and
dependence of the Company on third-party manufacturers, general
industry trends including cyclical trends in the PC and
semiconductor industries, the impact of competitive products and
pricing alternatives, market acceptance of the Company's new
products, and the Company's dependence on third-party developers
and publishers. Investors are advised to read the Company's Annual
Report on Form 10-K and quarterly reports on Form 10-Q filed with
the Securities and Exchange Commission, particularly those
sections entitled "Factors Affecting Operating Results,"
for a fuller discussion of these and other risks and
uncertainties.
Registered trademark NVIDIA® Corporation, 2000. All company
and/or product names are trademarks and/or registered trademarks
of their respective manufacturers. Features, pricing, availability
and specifications are subject to change without notice.
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